Yaris are a long, straight-headed spear from the Orient, often favored by footsoldiers and samurai. A yari has reach. You can strike opponents 10 feet away with it, but you can’t use it against an adjacent foe. If you use a ready action to set up a yari for a charge, you deal double damage on a successful hit against a charging character.
Martial Two-Handed Melee
Critical x3
Reach 10'
Piercing
Damage 1d10
Weight 10lbs
Cost 12 gold